Trek to Yomi has a new patch resolving tutorial issues and changing the parrying and counterattack timing. With more options to give players more control over fights.

The complete patch is detailed below.

Changelog:

Improvements to the Counter/Parry tutorial part were made:

– Time stops and the tutorial pauses for the moment of the 1st successful Parry

– Time stops and the tutorial pauses again, for the moment of the 1st successful Counter

Counter attacking was tweaked:

– Slow-motion was removed after successful Parry to make counter-attacking easier

– Successful Counter attack can be now performed slightly earlier

Parrying was improved:

– Some of the enemies’ initial attacks were slightly slowed down, to increase the chance of a player’s reaction

– Successful parry window for some enemies has been tweaked – according to their attacks animation

Other changes:

[*] Removed stun from the light overhead combo

[*] Fixed timings of some animations

[*] Player path is now more visible and clear

[*] Player now can use a double counterattack

[*] Ghoul counterattacks were tweaked

[*] Player now rotates automatically while falling down

[*] Fixed issue with NPCs collapsing if certain conditions are met

[*] D-pad icon now turns white when used

[*] Localization improvements

[*] Fixed issue with losing health and stamina upgrades after saving

[*] HP points now instantly disappear after being hit

[*] Fixed a rare bug with losing inputs after performing a specific combo and switching shots during its animation

[*] Adjustments to Sadatame in chapter 5 were made

[*] Fixed a glitch with the turnaround animation while in a tired state

[*] Fixed a glitch with NPC in cages in chapter 4

[*] Adjusted the parry distance

[*] Fixed an issue with puzzles in chapter 5 and chapter 6

[*] Improvements to UI in the inventory menu

[*] Fixed rare bug when players are losing all upgrades while entering chapter 7

[*] Fixed an issue with skipping dialogues with a few NPCs

[*] Fixed a bug with hiding a katana while attacking enemies

[*] Fixed issue with Heavy Brute attacks not affecting the player in certain conditions

[*] Ashigaru Marksman’s shooting speed was adjusted

[*] Fixed issue where the player was unable to rotate or move after using bo-shuriken in a tired state

Trek to Yomi is now available for PS4, PS5, Xbox Series, Xbox One, and PC.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GAW with over 15 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.