Dauntless is getting patch 1.10.4 tomorrow and today the developers revealed the complete patch notes. Detailing changes, bug fixes, and more.

The complete update can be seen below.

  • The Zealous Strikes legendary amp is only available to Slayers with the Shrike’s Zeal Lantern equipped. All Slayers within your Shrike’s Zeal aura strike twice with each attack.
  • The Broadside Barrage legendary amp is only available to Slayers with the Broadside Lantern equipped. When activating your lantern, drop a long line of bombs that each deal 2750 damage and interrupt Behemoths.



  • Completing the quest Meltdown now rewards 20 Combat merits instead of 10.
  • The quest Lock. Load. Repeat. now requires crafting Quillshot’s repeaters, instead of any repeater.
  • The quest Scrutiny on the Bounty now unlocks only after unlocking Milestone IV: Forge and Formula in the Slayer’s Path.


  • Added speed wisps to the island.



  • Changed the player animation portion of the Chronovore’s sync attack to have more weight and feel more natural. You still don’t want to get eaten by the Chronovore.


  • Added a new stagger animation for when Alyra’s tail is cut.
  • Improved animation during Alyra’s breath attacks.


  • Improved Nayzaga’s hit detection so that hitting and being hit by its head more accurately matches what Slayers see during combat.
  • Improved overall collision.


  • Removed the “All” and “Friend and Guild” options from Whisper settings menu. Whispers can only be received by Epic Friends so we’ve removed the misleading settings options.
  • The Middleman now appears on the compass in Ramsgate. He’s still very mysterious, though.


  • Each pillar in the Radiant Escalation puzzle now plays a unique sound when turned.
  • The sandfalls on Cape Fury now sound like sandfalls.



  • Fixed an issue where the glyphs in the Radiant Escalation puzzle sometimes didn’t glow.
  • Fixed an issue where some effects from round modifiers, like Immortal Suppression and Planar Voyage, could persist after the round ended.
  • Fixed an issue where players could fall through the ground in a specific location.


  • Completing Radiant Escalation during an Escalation Patrol now properly completes related objectives.
  • Completing Radiant Escalations now properly progress objectives that require any escalation.
  • Fixed various objective types that didn’t display as intended.
  • Updated various objectives to have clearer gather and spend requirements.


  • Invigorated move speed bonus now properly resets when switching gear.


  • Fixed a bug where Sporestruck Charrogg would create a lava pool when fleeing.


  • Fixed an issue where Quillshot’s parts had more health than intended


  • Fixed an issue where the Kharabak’s Lights repeaters didn’t display the correct visual effects while the whirling blades effect was active.


  • Fixed an issue where broken trees would display an incorrect texture.
  • Fixed various collision issues on The Paradox Breaks.
  • Fixed an issue where some structures in Ramsgate would occasionally flicker.
  • Fixed cracks in the stone floor of Ramsgate’s central plaza.
  • Fixed various instances of gatherables buried underground.
  • Fixed gaps between ground and water on Restless Sands.
  • Fixed multiple holes in the ground on Thunderwatch.


  • Fixed an issue where players could sometimes get stuck when navigating the Escalation Summary screen.
  • Fixed an issue where the weekly challenge card UI would overlap when challenges were completed.
  • Rumour quests now properly show the blue rumour icon in all instances.
  • Fixed an issue where Rumour: Isgryth Hamar VI wouldn’t display in the correct section of the quest UI.
  • Fixed an issue where the quest screen would sometimes display incorrect quest details.
  • Fixed typos in the Alyra journal entry.
  • Fixed an issue where island event objectives wouldn’t display all of the objective information correctly.


  • Fixed an issue where Hunt Pass music wouldn’t play properly while in the Hunt Pass screen.
  • Fixed an issue where the Quest & Bounties menu had no UI audio.
  • Rezakiri and Valomyr now play the correct outro music when fleeing.


  • Throwing an axe with the Frostwarden Sundyr skin no longer breaks the item’s VFX.
  • Fixed an issue where the Gilded Helm skin would clip through characters with certain facial features.
  • Fixed an issue where the Rapturous Embrace arms skin wouldn’t display properly.
  • The Scourge Blade sword transmog now displays the correct textures.
  • Fixed the textures on the Royal Battlecraft armour skins.
  • Fixed the textures on the Demon Bane’s Bicorne and Demon Bane’s Coat armour skins.
  • Fixed an issue where the Herald of the Thunderdeep emote didn’t display the correct lightning effect.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GAW with over 15 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.