Ghostwire: Tokyo has a new update today, adding new photo emotes, bug fixes, and improves the game’s performance.

As part of Japan’s Children’s Day players can obtain the Koinobori Emote, Akito displays koi-shaped streamers,  “They Grow Up So Fast” Emote, Akito proudly dons a folded paper “Kabuto” samurai helmet – Paper Kabuto, Wear the origami samurai helmet from the emote.

The complete update is available below to read.

CHANGES AND IMPROVEMENTS
  • Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu
  • (PC) – Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing)
  • Fast travel is now available earlier in the game
  • Added support for Variable Refresh Rate (VRR) on PS5
BUG FIXES
All Platforms
  • Improved overall performance
  • Overhauled starting values for player camera options
  • Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
  • Fixed collision issues in some environments
  • Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
  • Fixed text for some menu items in French and German
  • Fixed Sharpness option when using FSR 1.0
PS5 Fixes
  • Fixed low performance while in Quality Mode
  • Numerous fixes to main missions, side missions, and world events where performing certain actions could prevent progression
  • Adjusted detection for analog stick deadzone on PS4/PS5 controllers
  • Fixed a bug that occurred when moving while crouching
  • Fixed bug when spotted by a “Forsaken” Visitor
  • Adjusted visual aspects of some complete outfits
  • Fixed progression issue when speaking to dogs
  • Fixed visual bug when speaking to dogs
  • Some hint text for relics adjusted
  • Fixed tab-switching behavior on the menu screen
  • Fixed issue in which the database on the menu screen would not be updated
  • Fixed age restriction settings for Sweden
PC Fixes
  • Improved mouse/keyboard input when weaving
  • Added “Movie Display Mode” option
  • If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue
  • Fixed progression issue with certain cutscenes
  • Added a warning display when using too much VRAM
  • Fixed issue with windowed mode on the title screen
  • Fixed 5K resolution issue on the title screen
  • Fixed issue when selecting difficulty

Ghostwire: Tokyo is now available for PS5 and PC.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GAW with over 15 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.