No Man’s Sky has a new patch addressing many of the issues identified by the developers and the community. This includes NPC syncing problems UI issues, and more.

The complete patch is detailed below:

Bug fixes

  • Fixed an issue that prevented settlement NPCs from syncing correctly in multiplayer.
  • When viewing another player’s settlement, their name is now displayed in the UI.
  • Fixed an issue that could tell players to collect products from their settlement while the settlement was still in debt.
  • Fixed an issue that required players to construct a roof for settlement buildings that do not have roofs.
  • Fixed an issue that could prevent a construction terminal from spawning at a settlement building site.
  • A teleporter has been added to the settlement Overseer’s office.
  • Fixed an issue that could reset settlement building progress when save/loading away from the settlement.
  • Fixed an issue that prevented any decisions from triggering after claiming a second settlement.
  • NPC shopkeepers and access to a Galactic Trade Terminal have been added to settlement marketplaces.
  • Fixed an issue that could cause construction decisions to fail to load.

 

  • Fixed an issue that prevented some base parts from being recoloured.
  • Fixed an issue that could prevent ramps from snapping correctly to doors.
  • Base part recipes are now available to pin from the grid menu.
  • Fixed a visual glitch with the Exocraft Summoning Station.
  • Fixed an issue that could cause several Exocraft to spawn on the same pad when deployed in multiplayer.
  • Fixed a rare issue that could cause base parts to appear in protected locations.
  • Fixed an issue that prevented players from seeing the preview of a base part being placed by another player.
  • Fixed an issue that could prevent players from being able to place some base parts (such as save points or Exocraft Geobays) within protected areas on the expedition planet.

 

  • Fixed an issue that prevented the Master of Elements expedition milestone from correctly unlocking the Minotaur Geobay.
  • Fixed an issue that could cause the expedition reward base parts to be incorrectly coloured.

 

  • Fixed an issue that could cause Exocraft and Minotaur scans to fail to find a building more often than they should.
  • Fixed an issue that prevented ByteBeat tracks from playing in Photo Mode.
  • ByteBeat devices deployed to caves now have extra reverb.
  • Fixed an issue that prevented players from landing or summoning their ships near buildings.
  • Fixed an issue that prevent players from summoning their ship from specific landing pads at planetary vaults.
  • Fixed an issue that could prevent Short-Range Teleporters from teleporting the player.
  • Fixed an issue that could prevent plants from growing when planted outdoors.
  • Fixed an issue that could cause the Report Base quick menu option to appear when not in a base.
  • Fixed an issue that caused a visual glitch on a specific character foot model.
  • Fixed an issue that caused parts of Cronos’ head to clip with the camera when equipped in first person.
  • Fixed an issue that could cause corrupt data when downloading the expedition details.
  • Introduced an optimisation to the particle rendering system.
  • Introduced an optimisation to base part rendering.

 

  • Fixed a crash related to terrain textures.
  • Fixed a crash related to the ByteBeat device.
  • Fixed a crash related to the base building menu.
  • Fixed a crash related to the expedition log UI.
  • Fixed several crashes related to large bases.
  • Fixed a crash related to LODs.
  • Fixed a number of console crashes related to memory management.
  • Fixed a memory leak that could cause a crash after warping.

No Man’s Sky is now available for PS4, PS5, Xbox One, Xbox Series, and PC.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GAW with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.