Working in game development is difficult and one of those hurdles is travel and relocation. Usually, publishers and developers open studios in areas with the best tax benefits, and employees will have to move to those areas. Recently with the global pandemic studios have been shifting to working at home and it seems to be much more beneficial to both the employer and employee. With Square Enix deciding to allow employees to work at home starting December 1st. Square Enix stated employees responded positively to the change and a happy employee is a hard-working employee.: Providing customers with unforgettable entertainment requires creativity and productivity. Moreover, the nature of the work involved demands consistent, robust security. As such, the Work-from-home Program will combine “home-based” and “office-based” models. The Company will designate each employee as either “home based” (working an average of at least three days per week from home) or “office based” (working an average of at least three days per week from the office). In general, all eligible employees will be designated as “home based.” Division heads will designate some positions or individual employees as “office based” as dictated by the nature of the work involved. Status changes will be allowed on a monthly basis depending upon the intensity of an employee’s duties. The Company expects approximately 80% of employees to be home based in December, the first month of the program’s implementation.