Darwin Project, the free-to-play arena survival game set in a post-apocalyptic world, is ending development. The title was first announced at E3 in 2017, and launched in early access in 2018. In January this year, the game fully launched on the PlayStation 4, Xbox One, and Steam. If it slipped under your radar, here’s a brief paragraph about the game from the studio itself. The Darwin Project takes place in a dystopian post-apocalyptic landscape in the Northern Canadian Rockies. As preparation for an impending Ice Age, a new project, half science experiment half live-entertainment, is launched. It’s called the “Darwin Project” and it challenges participants to survive the cold and fight to the death in a treacherous arena. In a blog post from studio founders Simon Darveau and Amélie Lamarche, decreasing player base is the main reason, even though they explored many options to try and keep the game up and running. Over the past years, we saw a decreasing playerbase, and have been working hard on finding solutions –from a new platform development (PS4) to bringing new content (class system, battle passes, systemic maps, customizable craftwheel, new tiles, live events), spectator interactions extension, and continuous optimizations. We have assessed all potential solutions and scenarios, but unfortunately, Darwin Project is unable to sustain itself thus forcing us to come to this very difficult decision. The game and its servers will remain up until “at least” the end of the year, and Darveau and Lamarche noted that the Darwin Project team will move to other, unannounced projects at Scavengers.