Another step was taken toward the next gen Monday night, even if it wasn’t all that big a step.

The PlayStation 5’s logo was unveiled during Sony’s CES press conference in Las Vegas, and Jim Ryan – Sony Interactive Entertainment’s President and CEO – briefly took the stage to recap the state of PlayStation along with the key details of its next-gen console.

The design of the PlayStation 5’s logo stays consistent with that of the PS4 and the PS3 before it.

Set for a Holiday 2020 launch, the PS5 will feature a solid-state drive, a controller equipped with adaptive triggers and improved haptic feedback, and support for Ultra-HD Blu-Ray and ray-tracing.

“With that foundation, PS5 will inspire developers to create expansive worlds with new gameplay experiences that are more immersive than ever before in how they look, sound and feel,” Ryan said.

Outside of the logo, however, none of what Ryan highlighted Monday night came as anything new. The PS5’s name, release window, and major features were all covered in the Wired article from back in October that confirmed the system was on the way. Ryan added that there will be more PS5 details to be shared in the months ahead, so there will be a bit more of a wait before anything more is learned about the console.

For reference, though, Sony hosted a press conference in Feb. 2013 to officially announce the PS4, which went on to release in the fall of that same year. If a similar timeline is followed, we could be seeing what the console looks like (or the controller, at least) some time within the next couple of months, along with some of the PS5’s launch titles.

Outside of the PS5, Ryan also boasted the sales of PlayStation’s current hardware. He announced that the PS4 has sold 106 million units and 1.15 billion games, and that PSVR had sold through 5 million units.

You can check out the full PlayStation portion of Sony’s CES press conference below:

More Next-Gen Coverage

PlayStation 5

Xbox Series X

About The Author

Nick T
Jr. Staff Writer

Nick is a junior staff writer at GAW who loves hockey and a good RPG. The first game he played was Ice Hockey on a hand-me-down NES, and having grown up with the PS1, he knows the first three Crash Bandicoot games like the back of his hand and can recite every track from PaRappa the Rapper on the spot if you ask him to. Along with writing for GAW, Nick also works on the sports desk at the Philadelphia Inquirer. If he isn't on skates in his free time, he's probably trying to cycle through several 60-plus hour games at once.