The folks at Capcom are really leaning into the Nintendo Switch’s name.

Producer Matt Walker took to Twitter once again Thursday morning, announcing the next new feature coming to the Switch version of Devil May Cry 3: Special Edition: full-scale weapon switching.

Using the ZR trigger for melee weapons and the ZL bumper for ranged weapons on the right Joy Con, the update will allow players to cycle through all of Dante’s weapons on the fly. Tapping the buttons makes a quick swap, and holding them in will bring up a radial menu (i.e. a weapon wheel) where you can choose a specific weapon with the right stick.

Combined with on-the-fly Style Switching, announced as the first new feature for the game back on Jan. 16, the weapon switching update brings the game more up to speed with it two sequels — 2008’s Devil May Cry 4 and 2019’s Devil May Cry 5 — and the gameplay improvements they brought along.

Weapon switching in the original Devil May Cry 3, and the the Special Edition version that’s included in the series’ HD collection on other platforms, is there, but it’s limited. Dante can only carry two ranged weapons and two melee weapons to cycle through during a mission. Any changes, like style selection, have to be done at the Divinity Statues or in the menu between levels.

There’s one more feature to be announced for Devil May Cry 3: Special Edition on the Switch, which will come on Feb. 13. The game will launch on the Nintendo Switch eShop a week later (Feb. 20), and will cost $19.99.

See the weapon switching update in action in Capcom’s archived Twitch stream from Thursday.


About The Author

Nick T

Nick is a junior staff writer at GAW who loves hockey and a good RPG. The first game he played was Ice Hockey on a hand-me-down NES, and having grown up with the PS1, he knows the first three Crash Bandicoot games like the back of his hand and can recite every track from PaRappa the Rapper on the spot if you ask him to. Along with writing for GAW, Nick also works on the sports desk at the Philadelphia Inquirer. If he isn't on skates in his free time, he's probably trying to cycle through several 60-plus hour games at once.