Activision and Infinity Ward have detailed the latest patch for Call of Duty: Modern Warfare. Updating the playlist and fixing issues with the game and altering certain weapons. This includes less horizontal recoil for the FN Scar-17 and increased bullet penetration for the MK2 Carbine.

The complete details are available below.

Call of Duty: Modern Warfare is now available for PC, Xbox One, and PS4.


Playlist Update: Added Capure the Flag and Shoot the Ship (Removes Shoot House 24/7) playlists! We also added Aniyah Palace back into rotation

5 additional loadout slots!

New Weapon – Crossbow! Unlocked by using a Marksman Rifle with a Reflex Optic, get 5 kills in 25 different matches!


In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.

Fixed an out of bounds exploit on Aniyah Palace

Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs

Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War

The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.

The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.

Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected

Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain

Various out-of-map exploit fixes

Fix for a few graphical errors that could occur on Ground War maps

Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor

Fixes to the Recent Players list appearing incorrectly on Xbox

Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd

Adjusted the obituary to remove the oldest items first

Fixed a bug that would reset Voice Chat settings after the application was hard closed

Fix for a bug that allowed player collision. This has been fixed

Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)

On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.

Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks

Fixed a bug that could give players invincibility

Fix for some Officer Progression emblems not displaying the correct rarity

Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades:

Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds

Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade

Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it

Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System:

Increased protection radius

Decreased the radius and the damage taken by trophy explosions

Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion


Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment


Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu

M4A1 Blueprint “OG” ADS position moved forward; the viewmodel or gun’s position relative to the  camera or player’s eye is moved forward more, so it blocks less of the line of sight

Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.

Increasing the bullet penetration of the MK2 Carbine

Less horizontal recoil on the initial bullets of the FN Scar-17

Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)


Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings

Decreased charge time on the Trophy System

Headshot multiplier damage has been clamped; torso and headshots are now the same

Removed lightweight boost and decreased charge time on Dead Silence

COD Caster

Reworked minimap visuals (removed outside map background, removed minimap frame)

Improved readability of the killfeed and nameplate colors

Improved the quality of the colored arrows shown under players when using the Aerial Camera

Data View feature has been temporarily removed


Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios

Fixed an issue with the sound effects on the Support Helo

Several fixes to prevent crashes and improve stability

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Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.