The Walking Dead: The Telltale Series is one of the most acclaimed narrative-driven games in the genre. Skyrocketing Telltale Games to its acclaim position before closing down due to mismanagement, Skybound came to the rescue to finish the series. Now, you can play the complete series with The Walking Dead: The Telltale Definitive Series. Complete with not only Clementine’s adventure but also the spinoff titles, The Walking Dead: 400 Days and The Walking Dead: Michonne. Added to the mix is an array of exclusive concept art, 3D models of every character, and a developer’s commentary feature and The Walking Dead: The Telltale Definitive Edition has everything a hardcore fan, and a newcomer, could want from this incredible franchise.

So Much Story

The Walking Dead: The Telltale Definitive Series includes not only Clementine’s 4 seasons but The Walking Dead: 400 Days and The Walking Dead: Michonne. 400 Days serves as a prequel to season 2 of Clementine’s adventure and features character’s she’ll meet during season 2. It doesn’t hold up as well now as it did then since much of the episode’s appeal came from fans anticipating the second season. Many of the choices and characters fade into the background when season 2 begins, making many of the decisions during that episode seem insignificant.

The Walking Dead: Michonne is a spinoff series based on Michonne from the comic and television series. Taking place during issues 126 and 139 we see Michonne traveling with a different group of survivors. It has all the elements that made The Walking Dead: The Telltale Series a hit but is mostly serves as fan service for the character.

Clementine’s journey serves as the meat of the entire series. With players exploring the little girl from the days she met Lee until the final season where she is a mother and guardian for an orphaned child. The episodes are separated into categories that must be selected from the main Definitive menu, which takes you to that season.

The interface is easy to navigate and well-animated. Other options include a 3D model viewer for all the characters in the game with their animations and voice lines, art gallery, a music player that contains the entire soundtrack for the franchise, and a developer’s commentary. The commentary provides behind-the-scenes information about certain episodes and how Telltale Games’ developer crafted the episode. Such as early concepts for the game being in first person.

A Journey of Many Paths

Each season of The Walking Dead: The Telltale Series incorporates branches paths based on critical decisions and how you treat the supporting cast. With the spinoff series, 400 Days is only linked to season 2 and The Walking Dead: Michonne is entirely separate. Clementine’s journey is different and continues forward for multiple seasons.

For 4 seasons you’ll see Clementine grow and change, eventually becoming a seasoned survivor and leader. Lee takes the helm in the first season, taking care of Clementine and teaching the child to survive on her own in case something happens to him. This leads to a profound moment where Lee and Clementine go their separate ways and she must now survive by any means.

Season 2 through 4 has the player controlling Clementine for a majority of the time. Occasionally you’ll take control of other characters but the main focus always remains with Clementine. With critical choices constantly being present for the player to choose from. These are usually 2 timed decisions that happen at specific moments of the episode. These choices shift the story into a myriad of ways, opening the opportunity for different results during new playthroughs.

Despite the seasons taking place in order, with each season leading to the next, each one hits a hard reset when starting a new season. Most of the cast of the previous season are either killed or separate from Clementine to make room for new characters. This doesn’t devalue the experience Clementine has during that season but eventually, the pattern gets repetitive. Only a handful of characters return for extra seasons.

The puzzles remain the low point of the entire series. During specific sections, you’ll need to solve puzzles and explore a finite area. Exploration does provide a break from the automatic path players will follow and collect items that expand on the world you’re in. However, the puzzles are bland and simple, slowing down the momentum of the game.

No More Glitches

Some of the more notorious issues that came to light after Telltales’ closure was the crutch time. Developers were often overworked with harsh deadlines, which was shown in the stability of the games. Players often complained of glitches and audio problems but thankfully in The Walking Dead: The Telltale Definitive Series those issues have been resolved.

I played all the original games and remembered many of the issues I encountered. Such as in season 2 when entering Carlos’ room and seeing his character model standing there. Problems like these have been fixed for this rerelease and it makes for a much smoother experience.

An Adventure Full of Trauma

The Walking Dead: The Telltale Definitive Series is densely packed with branching out adventures that lead to many different endings. The Walking Dead: Michonne is a decent exploration of the acclaimed character from the comic and television show but 400 Days simply doesn’t hold up compared to the rest of the package. This due to the episode largely resting on the shoulder when season 2 when highly anticipated. It’s Clementine’s journey that steals the entire show. With this little girl enduring so much hardship and physical trauma just to survive for another day. An adventure that has no end and where she has to make up rules of where the line should be or if one exists at all. If you missed out on this acclaimed series here’s your chance to experience one of the best narrative-driven games in one place.

The Walking Dead: The Telltale Definitive Series Review
  • An Epic Journey Full of Difficult Decisions
  • Strong Character Designs
  • Layered Consequential Decisions
  • Bland Puzzles
  • Random Collectables
  • Can't Skip Dialogue
9Overall Score
Reader Rating: (12 Votes)

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GAW with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.