Microsoft, at their E3 2019 conference, revealed more information and specifications regarding their upcoming new console release, code-named Project Scarlett.

Project Scarlett has four times the power of the Xbox One X, which Microsoft is able to achieve by utilizing AMD’s Ryzen 2 for the CPU and AMD’s upcoming Navi GPU architecture. The updated GPU in Project Scarlett will allow developers to take advantage of some of the latest technologies such as variable refresh rates, real-time ray-tracing, frame-rates up to 120 frames-per-second and 8K visuals.

Microsoft will focus on faster load times, the SSD that Microsoft is incorporating into Project Scarlett will be able to act as virtual RAM(Random Access Memory), whether this is a proprietary technology or the soon to be released PCIe 4.0 hardware interface has yet to be announced.

Project Scarlett will launch holiday 2020 with Halo Infinite as a launch title. What do you think of the Project Scarlett announcement? Tell us in the comment section below. Stay tuned to Gaming Access Weekly for more E3 information.

About The Author

Christopher T
Staff Writer

I'm an old timer that started in 1988 with Tempest at the Disney arcade; in 1989 I was given an NES with Contra and Super Contra, thus sealing my fate forever. I moved onto the Genesis, followed by the original PlayStation, PC (mainly just for DOOM) and the N64. I got a launch day PS2 settling for the PlayStation family of consoles until 2015 when I renewed my interest in the PC world. Outside of gaming, custom PC water cooling and car parts are life.