With Capcom’s recently successful release of Resident Evil 2, it’s reasonable to believe that fans of survival horror games would want to re-live some of the classics. The 1990’s were rife with survival horror games trying to emulate and improve on the Resident Evil formula, some more successful than others. The following are five great survival horror games that deserve the RE2 treatment.

#5 – Clock Tower

Clock Tower is unique in the survival horror genre as it is also a 3D point-and-click game from the original PlayStation. Controls are standard for a point-and-click when the cursor is clicked, the player moves to the specified area. When players hover over objects, the cursor will indicate whether interactions can occur with the objects.

The survival horror aspect of the game comes from the character which is occasionally chased by an enemy known as the ‘Scissorman’. Players will have to explore while also scaring off the main enemy during encounters.

Clock Tower would be a tricky game for a remake for the simple fact that it is a point-and-click adventure. For a remake of Clock Tower, would developers want to stick to that formula and just give the game a graphical overhaul or would the developers want to remake the game from the ground up? Remaking the game from the ground up and changing it from point-and-click to a third-person free-roam game would make it more appealing to a wider audience and allow developer creativity to really shine. Another possibility would be to take a cue from the Five Nights at Freddie’s series.

#4 – Nocturne

Nocturne takes place over several years ranging from the late 1920s to the early 1930s with Prohibition and the Great Depression having strong components in the game. The game is broken into four stand-alone acts that can be played in any order, but the overall story makes the most sense if played in order. After completing all four acts, players are given a chance to take part in a short, interactive epilogue.

Nocturne featured realistically rendered shadows and used fixed camera angles with pre-rendered backgrounds. Character movement controls were standard for the era, but when encountering enemies; controls were very cumbersome. So, an updated game would need controls modernized and ditch the pre-rendered backgrounds with real-time rendered models and modern lighting, screen-space reflections, and volumetric lighting and a recipe for success is born.

#3 – Alone in the Dark

Alone in the Dark was developed and published by Infogrames for the PC in 1992. Set in Louisiana during the 1920s, players must escape a haunted mansion. In order to successfully escape the mansion, players will need to solve puzzles while simultaneously defeating or evading various ghosts and monsters. Alone in the Dark also allowed players to collect weapons to help with dispersing enemies but also had a weight-based inventory system that needed to be managed. What makes Alone in the Dark significant is the fact that it was the first 3D survival horror game.

Alone in the Dark is the precursor to the original Resident Evil and Silent Hill. Many of the enemies in the game cannot be killed via conventual means, however, by solving puzzles enemies can be defeated or bypassed. Players must search the mansion for clues about the story and discover puzzle solutions by moving, reading and collecting items scattered throughout the mansion. Since inventory is measured by weight, players may need to discard items in order to collect a much more important item, luckily, discarded items remain available to be collected again later. With technology such as Capcom’s RE game engine, Alone in the Dark would make a decent re-release as it is what inspired Resident Evil.

#2 – Silent Hill

The original Silent Hill was Konami’s attempt at a Resident Evil like survival-horror game. The game is third-person and consists of the protagonist, Harry Mason, searching for his daughter in the town of Silent Hill. As players explore the town, they must solve puzzles and combat monsters roaming the town.

Silent Hill already has a spooky atmosphere, as the player can only see what is illuminated via their flashlight for most of the game. Other unique aspects of Silent Hill include; Harry is not skilled with firearms and thus has poor, shaky aim and if he needs to sprint from monsters then his stamina runs out quickly and he becomes noticeably winded.

Silent Hill would definitely be the fan favorite for a remake, however, it is owned by Konami. With Konami’s recent track record, we might get a new Silent Hill themed pachinko machine but that’s about it. Not getting a remade Silent Hill is a shame as, I believe, it would be tied with Parasite Eve II as the best remakes on the list. Silent Hill would look superb with the modern lighting and rendering techniques.

#1 – Parasite Eve II

Parasite Eve II is an action role-playing, survival horror game. It takes place several years after the original game and features more survival horror elements, most likely due to being written and directed by Kenichi Iwao of Resident Evil fame. Unlike the previous installment, enemy encounters take place in real-time and are fully visible thus eliminating random encounters.

Parasite Eve II would likely be one of the best remakes. The game features multiple ways to obtain items from simply finding them in the environment to crafting armor, weapons and ammunition. A remake of Parasite Eve II would only be enhanced by the different environments as the game takes place in Los Angeles, the Mid-Western Desert, an underground mineshaft and a secret laboratory. After players complete the game, they unlock items that can be used in a replay mode as well as additional difficulties. The enemy design is superb for a nearly twenty-year-old game and I feel they can still hold their own in the modern era. A side note, a remake deserves RTX!


The 1990s were the pinnacle of survivor horror games and after 2004 developers began to lose sight of what made the genre great. The recent Resident Evil 2 remake has shown what survival horror games are supposed to be to veterans and new players alike. Let’s hope there is enough of a cult following to get more classic survival horror games remade as Capcom has shown, if remade correctly, there is a giant market just waiting to be tapped.

What horror games would you liked to see get the updated treatment? Tell us in the comment section below!

About The Author

Christopher T
Staff Writer

I'm an old timer that started in 1988 with Tempest at the Disney arcade; in 1989 I was given an NES with Contra and Super Contra, thus sealing my fate forever. I moved onto the Genesis, followed by the original PlayStation, PC (mainly just for DOOM) and the N64. I got a launch day PS2 settling for the PlayStation family of consoles until 2015 when I renewed my interest in the PC world. Outside of gaming, custom PC water cooling and car parts are life.