Diablo Immortal is quickly becoming one of the most infamous titles of 2018, and it’s not even out. Since its debut, fans have been livid about the game with journalists and game developers criticizing fans for being “entitled” and other negative things. However, Mark Kern, who led the team behind World of Warcraft and help develop some of Blizzard’s other acclaimed titles such as Starcraft and Diablo II, took the side of the gamers stating that Blizzard has lost touch with gamers.

With a series of tweets, Kern explained how the announcement leading up to Diablo Immortal was poorly planned and Blizzard should’ve expected the backlash.

Kern also talked about how “blaming” customers for not liking a product will lead to negative consequences down the line.

It’s hard to argue against Kern, he is right. Many fans who attended BlizzCon are PC gamers who expected news relating to the platform. To end on a mobile announcement for one of the most acclaimed PC franchises of all time was just asking for trouble. Microsft and Bethesda both announced their own mobile titles relating to major franchises such as Gears of War and The Elder Scrolls but followed up with announcements with announcements that many were expecting. Whether it was Gears of War 5 and The Elder Scrolls VI.

About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.