Fallout 76 tossing you into a new open world full of new enemies, areas to explore, and items to loot. Bringing multiplayer into the mix players can now explore the world with friends and take on difficult challenges. However, the massive technical issues and inconvenient gameplay makes most of the game feel like a frustrating grind. Fallout 76 tosses you into a new world to face down deadly challenges and find hidden treasures but be prepared for a lot of issues you cannot fight.

One of Many

Fallout 76 has you in control of a custom character from Vault 76. You’re one of the first humans to venture outside the vault and must try to reclaim the world following The Great War. Taking place in West Virginia the game features that iconic feeling of venturing out and exploring the large map in search of secrets, hidden locations, and more. Unfortunately, this is where Fallout 76 takes a nosedive.

So Many Problems

Bethesda titles are no stranger to technical issues and open world games generally have issues but Fallout 76 has more than expected, most of which get in the way of gameplay. The biggest issue is the framerate, which takes a dive constantly when exploring the open world. The frame rate holds up when in condense areas that require a transition but then everything slows down but the enemies keep moving.

Players will find a combination of old and new enemies, the most notorious new enemy being the Scorched. A variant of Ghoul that is a result of a plague that has inflicted the land. These enemies serve as the center of Fallout 76’s story as you attempt to kill off the plague and those inflicted.

Like in the beta enemies, specially Ghouls and the Scorched, can run and attack when you end up in a frame rate issue. Since you can contract diseases from not only eating but from infected enemies this can lead to a domino effect where your character gets ridden with damage, diseases, and probably die. Since resources are extremely rare, having the player rely heavily on crafting and scraping items for material, every bullet, repair, and healing item is paramount.

The quests are hit and miss. Some are interesting endeavors such as taking over as Mayor in a town where the robots have killed everyone. Some quests provide rewards that were not worth the trouble for completing them and others are just bland side missions forcing you to kill more enemies that should be in an area.

For the Extra Players

Caps have been increased in value and items altered to make them more valuable. Since this is a multiplayer experience Bethesda had to balance the experience to prevent players from hoarding items and money. You can construct a base of operations mostly anywhere on the map but you’re going to have to defend it from enemy players and the NPCs that invade.

Like Fallout: New Vegas’ hardcore mode players have to regularly eat and drink or face handicaps. Food can spoil and eating raw or untreated items can lead to diseases. This is to complement the multiplayer experience and, once again, prevent players from hoarding items. Even your personal stash, which can be accessed anywhere, has a limit.

VATS has changed, acting within real-time instead of slowing everything down. It still works well, allowing players to target enemies depending on the player’s line of sight and other factors. It’s also much quicker, allowing players to clear hard to hit enemies faster than previous games.

Those who play alone will be at a disadvantage. When with friends the experience is much easier thanks to the ability to revive fallen players and greater access to skills you didn’t invest into. Play alone and you’ll face more enemies, draining your resources, and will have to work twice as hard to make a dent into the game’s story.

Random Leveling

Leveling works similar to other Fallout games from Bethesda. You’ll earn experience for killing, lockpicking, and other activities that earn you levels that you invest into a SPECIAL. Unlike past games, perks are given through randomly generated packs and have 3 levels to them. You can equip cards to specific talents if you invest more into them. This may annoy players who enjoy full control over their character but it give me the chance to explore perks I would not normally use. Best of all if you don’t like a perk you can swap it out at any time.

What’s Going On!?

The frame rate isn’t the only problem with Fallout 76. The game has a lot of bugs and glitches ranging from funny to game breaking. During my playtime I encountered misplaced waypoints, mission-related NPCs becoming unresponsive, and enemies running as fast as Sonic the Hedgehog. Fallout 76 is not a technically sound game but the issues get in the way of gameplay.

It’s Not Ready

Fallout 76 is an ambitious project that simply fumbles way too many times. There’s a promising game here, maintaining the same exciting feelings that past titles had but it’s hampered by the graphical errors, frame rate drops, and other issues that constantly mount up. In the future after some extensive patches Fallout 76 could become something great. But as of now its a mess of issues.

Fallout 76 Review
  • Large Expansive World
  • Lots of Content
  • Potential for Growth
  • Massive Frame Rate Issues
  • Inconvenient Weight and Survival Mechanics
  • Extremely Aggressive Enemies
5.5Overall Score
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About The Author

Adam S
Sr.Staff Writer

Adam is a Senior Staff Writer for GamerAssaultWeekly with over 5 years of experience in writing and is completely obsessed with video games. He holds a BA from Brooklyn College and lives in NY.