Since the big E3 2018 announcement of Fallout 76 as the first online game of the series by Bethesda Game Studios, fans of Fallout have been on the fence for the game. Since the release of the B.E.T.A., the game has been a hot topic for its many bugs and issues. Fan across the board have been very vocal through social media with their frustration without a response from Bethesda Game Studios. Finally, 16 days after launch, Bethesda Game Studios responded through a Reddit post acknowledging the communities’ frustration and that them staying quiet for so long was an error in their part. They also stated that they have been working hard to fix the issues that were plaguing the game and they will work closely with the developer team moving forward. In addition, they will be posting weekly articles on their web page fallout.com of upcoming updates and news.
The next big updates will come out next month with the first one coming out on December 4th.
Let’s take a look at what’s coming up over the next few weeks:
December 4, 2018
Next week’s update will bring an increase to the Stash limit, as well as a variety of performance and stability improvements, balance changes, and multiple bug fixes to the game. We’ll have full patch notes available later this week ahead of Tuesday’s update. Some notable issues being addressed in this update include:
Stash Limit Increased: We know many of you have been asking for an adjustment to the Stash storage limit, and we’re happy to share that we’re increasing it from 400 to 600. While this is somewhat conservative, we plan to increase the storage cap further once we verify that this change will not negatively impact the stability of the game.
Boss Loot: Players should correctly receive two to three items after taking down a boss, depending on the creature’s difficulty and level.
Cryolator Effects: Players hit with the Cryolator are now Chilled, Frosted, or Frozen depending on how many times they are hit. The duration of movement speed reductions applied by these effects has also been decreased from 2 hours to 30 seconds.
Respawning When Overencumbered: We’ve resolved an issue affecting players who die while overencumbered that only allowed them to Respawn at Vault 76. Now, overencumbered players will be able to respawn at the nearest discovered Map Marker.
Stuck in Power Armor: We’ve addressed an issue in this patch that could cause players to become stuck inside Power Armor. We’re also aware that there are some additional cases where this can occur, and we are actively investigating them.
December 11, 2018
The next update after December 4 is currently planned for the following week. Like previous patches, it will include a variety of bug fixes, but we’re also planning to bring some more notable changes and features to the game. You can catch a preview of these improvements below, and a full list of changes will be included in the December 11 patch notes.
PC Additions: A Push-to-Talk setting for Voice Chat, 21:9 resolution support, and a Field of View setting are all being implemented on PC with this update.
SPECIAL Respec: After level 50, you’ll be able to choose between a new Perk Card, or moving a SPECIAL point you had previously allocated.
C.A.M.P. Placement on Login: Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.
Bulldozer: This is a new C.A.M.P. feature that will allow you to remove small trees, rocks, and other obstructions so it’s easier to create and place your C.A.M.P. when and where you want it. You can also “Bulldoze” to clear these items from the surrounding area to make your C.A.M.P. feel more like home!