Rocket League developer has been pushing for cross-platform play for a while now and it’s happening. After being delayed due to quality issues Psyonix is ready to give Xbox One, Nintendo Switch, and PC owners the ability to compete with one another. Sorry PS4 players, Sony’s issues with cross-play means it’s currently not coming to the PlayStation 4. Called RocketID the update will provide cross-platform play with parties. In addition, Psyonix is making changes to the game’s competitive mode and putting them together in one playlist. First, the most pressing news: we are still putting the finishing touches on RocketID — better known as Cross-Platform Parties — by making sure that it lives up to our standards and yours. With that in mind, we have decided to target RocketID for September (pending first-party certification) instead of this month as we had originally planned. It was a tough decision to make, yes, but our focus on quality — even at the expense of our schedule — is in place so that we can provide you with the excellent play experience that you deserve. Though RocketID has been pushed out to the update after next, we’re still on track to deliver the “August Update,” as it’s called for now, by the end of the month. The August Update includes a big change to progression, which updates what happens when you gain levels in Rocket League along with major tuning related to how frequently that happens. Our intent is to make gaining levels desirable, achievable, and rewarding. Rocket League is now available for Xbox One, PS4, PC, and Nintendo Switch.