The rebooted Tomb Raider series hit the ground sprinting back in 2013 and hasn’t slowed down. With Rise of the Tomb Raider building on the previous mechanics, providing more options of how to tackle objectives, optional content and a more experienced Lara. Shadow of the Tomb Raider carries that same torch and while its changes are more subtle it never the less captures the same joy of puzzle solving, combat, and exploration that the previous games excelled at. The demo provided was separated into 3 groups exploration, puzzles, and combat. After a short opening providing a summary of where Lara is and Trinity’s motives it was right into gameplay. The first section was straightforward with Lara in search of a Mayan relic as Lara navigates decaying ruins and dodging traps. It was mostly the same experience players enjoyed in previous Tomb Raider games with Lara escaping near death situations and quickly attempting to regain her footing before heading out again. After some light platforming, while gathering material from crates and hidden collectables, the first puzzle was presented. It required a bit of critical thinking, challenging me to move a crate so it can crash into some debris that prevented my progression but nothing too taxing. I did end up in an area that I wasn’t able to figure out where to go. Mainly due to Survival Instincts, Lara’s aoe scanning ability, not highlight areas that Lara can interact with similar to Rise of the Tomb Raider. Combat remains largely the same with some changes. Lara can now hide in vines on a wall for stealth takedowns. Another thing is that if seen Lara Trinity will deploy more heavily equipped soldiers to deal with Croft making the situation much worse than if you remain hidden. There was a small issue with the hit response and aiming reticle. Unlike previous games, these mechanics feel floaty and lack that kick back but considering the game is still in development it’s most likely a feature that will be fixed later on. Shadow of the Tomb Raider features more of what players have come to expect from this series. Lara surviving life and death situations, solving intricate puzzles, and taking down heavily armed soldiers like nothing. It’s exactly what players have come to expect from this franchise. Shadow of the Tomb Raider launches September 14th for Xbox One, PS4, and PC.