While the single-player mode leaves much to be desired, this hasn’t stopped fans of Metal Gear Solid V: The Phantom Pain from continually building bases and generating resources in multi-player mode since September of 2015. This also allows them to build and arm nuclear weapons which would allow them a significant advantage over other players when threatened with attack. Despite this, Hideo Kojima urged players to ultimately lay down their weapons by bribing them with a special event that would activate if the following conditions were met:

1. You must have completed Mission 31.
2. You must not own or be currently developing a nuclear weapon. If you have any nukes in stock, you must dismantle them.
3. Certain conditions related to nuclear proliferation must be met on the regional server for your corresponding gaming platform (PlayStation®4, PlayStation®3, Xbox One, Xbox 360®, PC(Steam®)).
4. All nuclear weapons on the regional server corresponding to your console or platform must have been dismantled. In other words, the amount of nukes on your platform’s server must be equal to 0. *

Image result for metal gear phantom pain nuclear cutscene

For years this seemed to be an uphill battle on any platform, with Konami occasionally releasing updates tracking the status of the nuclear weapons.  It even paved the way for groups like Reddit’s Metal Gear Anti-Nuclear: Tactical Disarmament Operations to rise and try to rally efforts within the MGS community to shut down the nukes.  Though it seems like this may have all been for naught, as last weeks reports revealed that on February 2nd, 2018 the “Nuclear Disarmament” cutscene had been triggered despite there being 7,500 nukes still armed on the PC servers.

Image result for metal gear phantom pain nuclear cutscene

Konami was quick to respond on Twitter the following Sunday, apologizing for the glitch, confirming that the nuke count had never truly reached zero, and promising more information as it arrived.  It was not only February 13th that Konami once again tweeted its apology to the fans for the inconvenience, and reemphasizing that the servers were fed incorrect information due to a hack. Konami had already implemented countermeasures during a server maintenance to prevent future issues.


This all comes on the heels of the release of Metal Gear: Survivewhich comes out February 20th of next week.  To follow this story and other gaming news, make sure to follow Gamer Assault Weekly on all social media platforms.


About The Author

Christine M
Sr. Community Developer/ Staff Writer

About me: Christine "smollbirb" Marten is a recent college grad that has been playing video games since she was gifted with her first NES console in 1999. Known as LuxAterna on Steam, she started as a games journalist in 2012 and has been writing about games and the industry since. In college, she acted as the president/clubmother for the gaming club, and hosted her own gaming radio show called SoundWave Games. When she is not gaming she can be seen cosplaying at conventions, working with non-profits that fundraise through video games (like Extra Life and Child's Play), acting as community manager for The Senpai Project, playing League of Legends with friends, or serenading passerbyers with her violin skills on the streets of NYC. She will literally play anything that is thrown at her (but please don't throw to hard she is smoll). She enjoys indie games and horror games especially, and her favorite series of all times is Kingdom Hearts. Her third love, after video games and violin, is puns. Although it is a dangerous life she makes them whenever she hears the opportunity to do so. Christine hopes to bring her own spin on storytelling to the GAW community as she continues to seek out whatever the world has to offer!