During Sony’s E3 2016 press conference yesterday, fans got a whole lot of new information about upcoming PlayStation VR games. One of them, Farpoint, is a PS VR-exclusive first person shooter that uses motion controls. And since it’s a motion-based shooter, Sony will also be launching a gun peripheral for use with the PSVR.

 

If you’re thinking, “Sony already did that with the PlayStation Move Sharpshooter,” you’re not wrong. The PS VR Aim Controller, as it’s officially called, is essentially a more technologically advanced and precise version of the Sharpshooter.

The Aim does have some significant design differences from its predecessor. For one, it’s now white with soft curves to match the PS VR’s design. It also does not require you to slot in Move controllers since the gun already both the navigation and the motion-sensing built in. Sony and, Farpoint developer, Impulse Gear are promising that it’s extremely precise and “the most realistic… way to control [the] game.”

Co-founder of Impulse Gear, Seth Luisi, explains that it’s got 1-to-1 tracking. This means, “How you hold and where you point the controller are directly matched in the game. This allows you to do things in Farpoint that just are not possible in a standard FPS game.” 

What do you think about The PSVR Aim Controller? Tell us in the comments below and stay tuned to Gamer Assault Weekly for all your gaming needs.

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John D
Chief Operating Officer

John Donadio a.k.a. SomeBeardy2Love is the COO here at GAW. He once had a show that he produced, wrote, and co-hosted called the Wide World of Games, you can probably find it on youtube. He is also a co-host on a podcast called Party Up! John is an Action-Adventurer, platformer, RPGer, and FPS kind of gamer. Quick to play any game that has magic, swordplay, and/or stealthy elements. If you can customize a character he is in it for the long haul or just give me your 2D platform and he's a happy camper. What else do you expect from a gamer with a beard and a bow tie tattoo? Seriously.