Tempo Storm’s Counter-Strike: Global Offensive lineup has been picked up by Immortals, the organization announced on Facebook Wednesday.

The all-Brazilian roster was formed in August of 2015 as Games Academy’s second team with Lucas “lucas1” Teles, Henrique “HEN1” Teles and Gustavo “SHOOWTiME” Gonçalves. When half of the lineup left for Luminosity Gaming, the team added Ricardo “boltz” Prass, João “felps” Vasconcellos and Luis “peacemaker” Tadeu. Tempo Storm acquired the squad in February. They would later see consistent success at several events, including CEVO Gfinity Pro-league Season 9 and the ESEA Season 21: Premier Division under peacemaker’s coaching until his departure in May. He was then replaced by Rafael “zakk” Fernandes.

This is Immortals’ first step out of the League of Legends scene since the organization’s inception in 2015. In their press release they explained that they have been slow to add new teams due to believing in quality over quantity, as shown in their carefully selected lineups.

“Immortals doesn’t just stand for competitive excellence, but for the work ethic and selflessness that leads to it. There is no team more suited to play under the Immortals banner than this group of young, talented, hungry, and passionate players.”
-Noah Winston, Immortals co-founder and CEO

The team is already leaving to bootcamp in Stockholm in preparation for a multitude of upcoming events including DreamHack Summer, which the team was invited to during their time with Tempo Storm, and ESL One Cologne qualifiers.

Tempo Storm’s CEO, Andrey “Reynad” Yanyuk, has already confirmed that Tempo Storm will return to the CS:GO scene with a new roster soon but has yet to give any hints on who the lineup will be composed of.

About The Author

Connor
Sr. Esports Writer

Connor is a self-proclaimed Star Wars historian, Fatal Frame enthusiast and crazy cat lady that's fascinated by the Kpop mashups on YouTube. Professional gaming is something that's fascinated him ever since he was a wee lad, especially when it came to fighting games, so now he rambles on about it in the form of articles that use way too many commas.