It’s a new month and so Halo 5: Guardians has its February updates. This month 343 Industries has revealed some of the long awaited game modes that they  will deliver to the masses.

One of the more legendary fun-times-a-must modes, Grifball, is among them, and 343 Industries called in Jeffrey “Nokyard” Fischer to design the first court and help design Halo 5’s take on the classic game.

Fiesta is also coming back, and so is a mode called Assault, which is an upgraded version of the classic Neutral Bomb Assault mode. Although the core ruleset is familiar (get the ball to the opponents goal to blow it up), the new mode has a new element. The ball now spawns in a different place each round, on a fixed pattern. This will add an element of territory control to the game.

For those who aren’t fans of ball games, multiplayer designer Max Grossman said 343 Industries has taken all the Halo 5 feedback on board in updating the new modes. For example, To make carrying the ball more fun, players have an insta-kill melee, access to an extra thrust, and can sneak into enemy bases thanks to a spotting mechanism similar to that seen in Capture the Flag.

Learn all you need to know about the new modes, as well as upcoming and recent updates on Halo Waypoint. Stay Tuned here at Gamer Assault Weekly for more information as it becomes available.

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John D
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John Donadio a.k.a. SomeBeardy2Love is the COO here at GAW. He once had a show that he produced, wrote, and co-hosted called the Wide World of Games, you can probably find it on youtube. He is also a co-host on a podcast called Party Up! John is an Action-Adventurer, platformer, RPGer, and FPS kind of gamer. Quick to play any game that has magic, swordplay, and/or stealthy elements. If you can customize a character he is in it for the long haul or just give me your 2D platform and he's a happy camper. What else do you expect from a gamer with a beard and a bow tie tattoo? Seriously.