Three days after Activision reportedly purchased Major League Gaming for $46 million, MLG shared a press release confirming that Activision Blizzard has, in fact, purchased the organization.

The big reveal follows Activision Blizzard’s announcement back in October, when they announced their competitive gaming division, which is headed by former ESPN CEO Steve Bornstein and MLG co-founder Mike Sepso.

While Major League Gaming is one of the better-known eSports organizations, the purchase comes as no big surprise to those that are familiar with the financial side of things. The company has already filed for federal exemptions, reporting a debt total that was upwards of $6 million. With ESL on the rise as the premier competitive gaming organization, many believed it was only a matter of time before Major League Gaming was either left in the dust or bought out by a company that could bring it back to life.

“Our acquisition of Major League Gaming’s business furthers our plans to create the ESPN of esports. MLG’s ability to create premium content and its proven broadcast technology platform – including its live streaming capabilities – strengthens our strategic position in competitive gaming. MLG has an incredibly strong and seasoned team and a thriving community. Together, we will create new ways to celebrate players and their unique skills, dedication and commitment to gaming. We are excited to add Sundance and the entire MLG esports team to our competitive gaming initiatives.”
-Bobby Kotick, CEO of Activision Blizzard

The press release went on to confirm that MLG will not be rebranding, and will continue to run the MLG Pro Circuit and MLG.tv. That said, they will be supporting and broadcasting events for multiple game titles like before, and will not be centering their attention around Activision Blizzard games as many feared. GameBattles will also continue to operate.

About The Author

Connor
Sr. Esports Writer

Connor is a self-proclaimed Star Wars historian, Fatal Frame enthusiast and crazy cat lady that's fascinated by the Kpop mashups on YouTube. Professional gaming is something that's fascinated him ever since he was a wee lad, especially when it came to fighting games, so now he rambles on about it in the form of articles that use way too many commas.