Sega and one of their premier PC developers, Creative Assembly, have announced a return to the Dark Ages and the next Total War game, Total War: Attila.

Attila the Hun is a venerable historic figure and the leader of a group of people who would have made the hair on the back of your neck stand up. A group of beings that makes the hair on the back of your neck stand up. Strange looking, semi-humanoid-ish. Squat, bow-legged, with misshapen heads that seemed to have only a vaguely human shape, bearing tiny slits for their eyes and elongated skulls. A talented archer on horseback, brilliant tactician and and all around bad-ass dude by all accounts, it didn’t hurt that he had roughly 167 legions of ruthless, bloodthirsty barbarians who were also incredibly skilled horsemen and archers at his command.

The horde of the Huns will seem endless, but you must hold the line!

The horde of the Huns will seem endless, but you must hold the line!

Like Total War: Empire had Napoleon and Total War: Medieval had Viking hordes, Total War: Rome 2 will be followed by a threat who must have appeared horrifying and alien to the Romans who encountered them for the first time around 400 A.D. Covered in strangely designed tattoos, their hair cut up in peculiar styles, wearing the skin of their enemies and making drinking cups out of the skulls of their fallen enemies. As scary as they were, the Huns were fantastically well adapted to their extremely harsh environment, emerging out of the Eurasian Steppe, a region of mostly grasslands not unlike the American parries that stretched from the Hungarian plane of eastern Europe to the borders of China. Their equestrian mastery and ability to kill from unbelievable distances while remaining mobile helped them become a scourge slightly ahead of the Dark Ages before the Roman Empire Fell.

It will fall to you, to prepare your people, reunite a broken empire and stem the tide of blood that will wash across northern Italy.

Wonderful features like the family tree will be making a triumphant return after being sorely missed in Total War: Rome 2. “We’re reintroducing some features that fan have been asking for, such as family trees and skill trees, and improving many of the core aspects of Total War we know are important to them,” said Janos Gaspar, the project lead on Total War: Attila.

Attila won’t only contain old stuff, but plenty of new tricks to play with and seal the fates of the enemy. Gaspar went on to say “to really bring the period to life, we’re building on these foundations with many new strategic features for them to consider, such as advanced street-fighting, civilians, complete settlement destruction and dynamic fire that can rage across a city as armies clash.”

These new mechanics will assuredly provide plenty of new strategic possibilities and tactical avenues, but will it be enough? With the game being in development at present, it was said that it would release sometime next year in 2015. If you’re not familiar with Total War, Rome 2 will be free to play on Steam this weekend and I suggest you give it a go. The AI might not have been fixed entirely (read: at all), but many of the games initial shortcomings have been tightened up and while it’s no Shogun 2, it remains an enjoyable installment of the Total War series.

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Evan T
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Evan is a super serious, real life production assistant, video editor, and current review and editorial writer for Gamer Assault Weekly. A failed knife salesman and former member of a prestigious World of Warcraft guild, renowned for his voice and childlike enthusiasm for video games. Has never broken a bone. Hates possums. Mumble-sings.