The zombie survival game, DayZ, might be making its way to the Xbox One, if Microsoft does away with the self-publishing restrictions and software update fees imposed on indie developers with its next-gen console. Dean Hall, the games lead designer has told this to Polygon.

I mean, I like the console. They’re still really early on in the process, explained Hall. They are all still up in the air, we still don’t know what will happen. We wouldn’t even think about [a console version] until we release it on PC. So it is still a very unknown quantity and we have got to see whether Soy will deliver on what they said. And there is some concerning stuff about the PS4 as well. Like, the sun is not shining out of Sony’s ass or anything.

But with the PlayStation 4, we can self-publish and we don’t have to pay for updates, Hall said. Why do we need the publisher? And why should we pay for updates? You know we are going to be updating this game for a year, so it kind of seems a bit stupid to me. Whereas, with the PlayStation 4, we can self-publish and we don’t have to pay for updates.

Hall also said that the cost of updating with Microsoft’s console is, very, very prohibitive. Although, Hall did appear hopeful that Microsoft’s stance on the fees would change.

And I’m not hating on Microsoft or anything, said Hall. It is a real problem. Paying money for updates is a very difficult proposition for DayZ. I’m mean, I’m sure that means you can turn around and you can negotiate stuff with Microsoft; but what happens to the other indies?

Hall also stated that if more people were to speak out, maybe Microsoft will rethink its strategy. That’s what I am hoping. I’d love to see DayZ on the Xbox One, but then we’ll have to pay for the updates and find a then.

It was revealed back in April that Sony was interested in DayZ; however, Hall has said that the Windows PC version is the highest priority. I’m positive that if we don’t screw up the PC release, a console release will be most likely, Hall said. But with the console release, we want to start developing it soon and we want to use the lessons from the PC to make it better. So we need to be able to patch and update it, we wouldn’t want it to become this different thing.

 

Source: Polygon

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Vanessa F
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Vanessa is the Founder/CEO of Gamer Assault Weekly, LLC. She is an active member of the industry having worked with Warner Bros. Entertainment, Ubisoft, id Software, and CSA. She spends her time working on the site, attending as many gaming conventions as she can, and playing with friends on all systems.