As reported by IGN, Trion Worlds, the developer behind Defiance and Rift, has been bitten by the layoff bug.

IGN originally reported that up to 80 percent of the staff at Trion Worlds San Diego had been laid off and that executives at the company were not offered severance packages due to “undelivered services.”

After seeing that the news had become public, Trion Worlds responded to the reports saying that the facts of the layoff were “definitely exaggerated.” Trion Worlds stated that the layoffs were a part of the company’s ongoing restructuring plan, and that the cuts will not affect the development of any of their games.

Here is a quote from a Trion Worlds representative.

“To best position Trion in a rapidly changing industry, we have reorganized our teams and are expanding our free to play offering. With Defiance, we delivered a great game that more than one million gamers registered to play and continue to enjoy. As we progress from launch to ongoing development of the game, we are adjusting our staffing levels to deliver new content and improved features. Rift, and our other titles in development, were unaffected by these changes. We are very much looking forward to the free to play release of Rift and are excited by the other new titles currently in development.”

It was well publicized that Defiance had some pretty serious issues with bugs during it’s initial launch window, but it seems like Trion Worlds has been working hard on fixing the issues. The studio released the first major patch to Defiance a month ago, and has since announced that they plan to release of series of DLCs for the game.

Source: Gamespot


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Nick C
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I’m Nick, a proud nerd and gamer. I rock my Star Wars tattoos like I’m a real Jedi, and I hope I will be making games first and playing them second in the future!