In a report from Broadcasting Cable, Joseph Simons, the chairman of the Federal Trade Commission (FTC) has vowed to investigate in-game loot boxes on the basis of gambling.

Senator Maggie Hassan (D-N.H.) said that loot boxes are predicted to generate nearly $50 billion in revenue by 2020 and are now “endemic” to the gaming industry. The concern for loot boxes lies around children and mobile games where in-game purchases are a simple click to a linked account. Hassan said, “children may be particularly susceptible to such purchases.” A UK report shows that roughly 30% of children have purchased a loot box via a game and want to protect children.

What this means for loot boxes is uncertain at this point, but it is not unheard of that they are linked to gambling and can be banned. Countries like Belgium and the Netherlands have banned in-game loot boxes. What do you think should happen to loot boxes? let us know in the comments below.

About The Author

Vanessa F

Vanessa is the Founder/CEO of Gamer Assault Weekly, LLC. She is an active member of the industry having worked with Warner Bros. Entertainment, Ubisoft, id Software, and CSA. She spends her time working on the site, attending as many gaming conventions as she can, and playing with friends on all systems.