The World Health Organization has officially recognized gaming as a mental-health condition as part of the new disease-classification document. The diagnosis is based on 3 manifested behaviors that include exhibiting impaired control over gaming such as decreased and frequent inability to stop, taking priority in life and leading to negative effects in other daily life, and continue or escalation despite negative consequences. For mental health conditions, ICD codes are especially important since the ICD is a diagnostic tool, and thus, these are the conditions that often garner much of the interest in the ICD. These include gaming disorder, which evidence shows is enough of a health problem that it requires tracking through the ICD. Other addictive behaviours such as hoarding disorder are now included in ICD-11, and conditions such as ‘excessive sexual drive’ has been reclassified as ‘compulsive sexual behaviour disorder’. In an interview with CNN, Dr. Vladimir Poznyak, a member of the Department of Mental Health and Substance Abuse, stated that professional diagnosis is necessary to confirm if someone is suffering from such a mental-health condition. “Millions of gamers around the world, even when it comes to the intense gaming, would never qualify as people suffering from gaming disorder,” You can read the entire document here if interested.